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※ Vous pouvez le visualiser de manière plus pratique en configurant votre appareil mobile en mode paysag
▶Soulstone content probability information
| Option appearance probability for each type |
Normal Trial |
Elite Trial |
Boss Trial |
| Major Ability |
1.0000% |
3.0000% |
100.0000% |
| Minor Ability |
10.0000% |
77.0000% |
0.0000% |
| Sub Ability |
89.0000% |
20.0000% |
0.0000% |
| Number of options Appearance probability |
Normal Trial |
Elite Trial |
Boss Trial |
| 1 |
20.0000% |
70.0000% |
15.0000% |
| 2 |
30.0000% |
20.0000% |
35.0000% |
| 3 |
50.0000% |
10.0000% |
50.0000% |
| Unknown Trial Probability |
Normal Trial |
Elite Trial |
Select Normal Trial Ability |
Select Elite Trial Ability |
| Unknown Trial |
10.0000% |
5.0000% |
75.0000% |
10.0000% |
| Dungeon\Type |
Stats(ATK) |
Stats(Defence) |
Skill |
Pet |
Elements |
| Normal Trial |
20.0000% |
20.0000% |
20.0000% |
20.0000% |
20.0000% |
| Elite Trial |
20.0000% |
20.0000% |
20.0000% |
20.0000% |
20.0000% |
※ In case of increased appearance probability, the first appearance option is fixed to the option of the corresponding type.
| Mephis' Soulstone Ability Appearance List (Retribution) |
Azmo's Soulstone Ability Appearance List (Tempest ) |
Dariel's Soulstone Ability Appearance List (Fortitude) |
| Stats(ATK) |
Stats(ATK) |
Stats(ATK) |
| Critical Chance |
Critical Chance |
Critical Chance |
| Critical Damage |
Critical Damage |
Critical Damage |
| Attack Speed |
Attack Speed |
Attack Speed |
| Boss Damage |
Boss Damage |
Boss Damage |
| Accuracy |
Accuracy |
Accuracy |
| Penetration |
Penetration |
Penetration |
| Normal Monster Damage |
Normal Monster Damage |
Normal Monster Damage |
| Increased movespeed |
Increased movespeed |
Increased movespeed |
| Cooldown Reduction |
Cooldown Reduction |
Cooldown Reduction |
| Attack |
Attack |
Stats(Defence) |
| Increase Skill Damage |
Increase Normal Attack Damage |
Evade |
| Stats(Defence) |
Stats(Defence) |
Damage Reduction |
| Evade |
Evade |
HP |
| Damage Reduction |
Damage Reduction |
Life Steal |
| Skill |
Skill |
Skill |
| Lightning of Zeus LV increase |
Frost Nova LV increase |
Bleed LV increase |
| Holy Shock LV increase |
Earth Strike LV increase |
Curse of Destruction LV increase |
| Blade of Judgment LV increase |
Battle Stance LV increase |
Flash LV increase |
| Meteor LV increase |
Smite LV increase |
Endure LV increase |
| Maximize Magic LV increase |
Blessings of Hermes LV increase |
Heal LV increase |
| Charge Magic LV increase |
Detect Weakness LV increase |
Cleanse LV increase |
| Corruption LV increase |
Adrenaline Rush LV increase |
Retaliate LV increase |
| Fireball LV increase |
Enrage LV increase |
Counter Attack LV increase |
| Blizzard LV increase |
Ground Break LV increase |
Brave Dash LV increase |
| Silence LV increase |
Enlightenment LV increase |
Curse of Weakness LV increase |
| Pet |
Pet |
Pet |
| Clone Magic(Pet) LV increase |
Madness(Pet) LV increase |
TurnDead(Pet) LV increase |
| Conqueror(Pet) LV increase |
Sword Talk(Pet) LV increase |
Corrosive Poison(Pet) LV increase |
| Unstable Element(Pet) LV increase |
Locate Weakness(Pet) LV increase |
Energy Shield(Pet) LV increase |
| Shockwave(Pet) LV increase |
Satiety(Pet) LV increase |
Aura of Exhaustion(Pet) LV increase |
| Energy Ball(Pet) LV increase |
Distort Time(Pet) LV increase |
Smite(Pet) LV increase |
| Elements |
Elements |
Elements |
| Fire Skill Damage |
Fire Skill Damage |
Fire Skill Damage |
| Ice Skill Damage |
Ice Skill Damage |
Ice Skill Damage |
| Lightning Skill Damage |
Lightning Skill Damage |
Lightning Skill Damage |
| Shadow Skill Damage |
Shadow Skill Damage |
Shadow Skill Damage |
| Holy Skill Damage |
Holy Skill Damage |
Holy Skill Damage |
Option appearance probability by Soulstone level
| Soulstone level |
D |
C |
B |
A |
S |
SS |
SSS |
| 1 |
34.89% |
60.00% |
5.00% |
0.10% |
0.01% |
0.00% |
0.00% |
| 2 |
0.00% |
82.25% |
17.00% |
0.70% |
0.05% |
0.01% |
0.00% |
| 3 |
0.00% |
73.50% |
25.00% |
1.40% |
0.08% |
0.02% |
0.01% |
| 4 |
0.00% |
49.99% |
44.00% |
5.58% |
0.45% |
0.05% |
0.02% |
| 5 |
0.00% |
0.00% |
58.88% |
40.00% |
1.00% |
0.10% |
0.02% |
| 6 |
0.00% |
0.00% |
20.85% |
70.00% |
8.50% |
0.45% |
0.20% |
| 7 |
0.00% |
0.00% |
0.00% |
75.50% |
20.00% |
3.50% |
1.00% |
| 8 |
0.00% |
0.00% |
0.00% |
55.00% |
35.00% |
8.00% |
2.00% |
| 9 |
0.00% |
0.00% |
0.00% |
40.00% |
40.00% |
15.00% |
5.00% |
| 10 |
0.00% |
0.00% |
0.00% |
0.00% |
60.00% |
30.00% |
10.00% |
| 11 |
0.00% |
0.00% |
0.00% |
0.00% |
40.00% |
45.00% |
15.00% |
| 12 |
0.00% |
0.00% |
0.00% |
0.00% |
20.00% |
60.00% |
20.00% |
| 13 |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
70.00% |
30.00% |
| 14 |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
60.00% |
40.00% |
| 15 |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
50.00% |
50.00% |
| 16 |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
40.00% |
60.00% |
Numerical probability per option level (completely random within that range)
| Figures by grade |
LV increase |
Attack, HP, Elemental Skill Damage |
Critical Chance, Accuracy, Damage Reduction, Evade, Penetration, Critical Chance Reduction, Cooldown Reduction, Skill damage amplification, Increased movespeed |
Attack Speed, Boss Damage, Normal Monster Damage |
Critical Damage |
Life Steal |
| D |
1.0000% |
1.0000~4.0000% |
1.0000~3.0000% |
1.0000~4.0000% |
10.0000~40.0000% |
0.1000~0.4000% |
| C |
2.0000% |
5.0000~9.0000% |
4.0000~6.0000% |
5.0000~8.0000% |
50.0000~90.0000% |
0.5000~0.9000% |
| B |
3.0000% |
10.0000~14.0000% |
7.0000~9.0000% |
9.0000~13.0000% |
100.0000~140.0000% |
1.0000~1.4000% |
| A |
4.0000% |
15.0000~20.0000% |
10.0000~12.0000% |
14.0000~18.0000% |
150.0000~200.0000% |
1.5000~2.0000% |
| S |
6.0000% |
25.0000~30.0000% |
13.0000~15.0000% |
19.0000~23.0000% |
250.0000~300.0000% |
2.5000~3.0000% |
| SS |
8.0000% |
35.0000~40.0000% |
16.0000~18.0000% |
24.0000~27.0000% |
350.0000~400.0000% |
3.5000~4.0000% |
| SSS |
10.0000% |
45.0000% |
20.0000% |
30.0000% |
450.0000% |
4.5000% |
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