Soulstone content probability information (2024.03.19)
Date of Registration : 2024-03-28
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Soulstone content probability information

Option appearance probability for each type Normal Trial Elite Trial Boss Trial
Major Ability 1.0000% 3.0000% 100.0000%
Minor Ability 10.0000% 77.0000% 0.0000%
Sub Ability 89.0000% 20.0000% 0.0000%

Number of options Appearance probability Normal Trial Elite Trial Boss Trial
1 20.0000% 70.0000% 15.0000%
2 30.0000% 20.0000% 35.0000%
3 50.0000% 10.0000% 50.0000%

Unknown Trial Probability Normal Trial Elite Trial Select Normal Trial Ability Select Elite Trial Ability
Unknown Trial 10.0000% 5.0000% 75.0000% 10.0000%

Dungeon\Type Stats(ATK) Stats(Defence) Skill Pet Elements
Normal Trial 20.0000% 20.0000% 20.0000% 20.0000% 20.0000%
Elite Trial 20.0000% 20.0000% 20.0000% 20.0000% 20.0000%
※ In case of increased appearance probability, the first appearance option is fixed to the option of the corresponding type.


Mephis' Soulstone Ability Appearance List (Retribution) Azmo's Soulstone Ability Appearance List (Tempest ) Dariel's Soulstone Ability
Appearance List
(Fortitude)
Stats(ATK) Stats(ATK) Stats(ATK)
Critical Chance Critical Chance Critical Chance
Critical Damage Critical Damage Critical Damage
Attack Speed Attack Speed Attack Speed
Boss Damage Boss Damage Boss Damage
Accuracy Accuracy Accuracy
Penetration Penetration Penetration
Normal Monster Damage Normal Monster Damage Normal Monster Damage
Increased movespeed Increased movespeed Increased movespeed
Cooldown Reduction Cooldown Reduction Cooldown Reduction
Attack Attack Stats(Defence)
Increase Skill Damage Increase Normal Attack Damage Evade
Stats(Defence) Stats(Defence) Damage Reduction
Evade Evade HP
Damage Reduction Damage Reduction Life Steal
Skill Skill Skill
Lightning of Zeus LV increase Frost Nova LV increase Bleed LV increase
Holy Shock LV increase Earth Strike LV increase Curse of Destruction LV increase
Blade of Judgment LV increase Battle Stance LV increase Flash LV increase
Meteor LV increase Smite LV increase Endure LV increase
Maximize Magic LV increase Blessings of Hermes LV increase Heal LV increase
Charge Magic LV increase Detect Weakness LV increase Cleanse LV increase
Corruption LV increase Adrenaline Rush LV increase Retaliate LV increase
Fireball LV increase Enrage LV increase Counter Attack LV increase
Blizzard LV increase Ground Break LV increase Brave Dash LV increase
Silence LV increase Enlightenment LV increase Curse of Weakness LV increase
Pet Pet Pet
Clone Magic(Pet) LV increase Madness(Pet) LV increase TurnDead(Pet) LV increase
Conqueror(Pet) LV increase Sword Talk(Pet) LV increase Corrosive Poison(Pet) LV increase
Unstable Element(Pet) LV increase Locate Weakness(Pet) LV increase Energy Shield(Pet) LV increase
Shockwave(Pet) LV increase Satiety(Pet) LV increase Aura of Exhaustion(Pet) LV increase
Energy Ball(Pet) LV increase Distort Time(Pet) LV increase Smite(Pet) LV increase
Elements Elements Elements
Fire Skill Damage Fire Skill Damage Fire Skill Damage
Ice Skill Damage Ice Skill Damage Ice Skill Damage
Lightning Skill Damage Lightning Skill Damage Lightning Skill Damage
Shadow Skill Damage Shadow Skill Damage Shadow Skill Damage
Holy Skill Damage Holy Skill Damage Holy Skill Damage


Option appearance probability by Soulstone level
Soulstone level D C B A S SS SSS
1 34.89% 60.00% 5.00% 0.10% 0.01% 0.00% 0.00%
2 0.00% 82.25% 17.00% 0.70% 0.05% 0.01% 0.00%
3 0.00% 73.50% 25.00% 1.40% 0.08% 0.02% 0.01%
4 0.00% 49.99% 44.00% 5.58% 0.45% 0.05% 0.02%
5 0.00% 0.00% 58.88% 40.00% 1.00% 0.10% 0.02%
6 0.00% 0.00% 20.85% 70.00% 8.50% 0.45% 0.20%
7 0.00% 0.00% 0.00% 75.50% 20.00% 3.50% 1.00%
8 0.00% 0.00% 0.00% 55.00% 35.00% 8.00% 2.00%
9 0.00% 0.00% 0.00% 40.00% 40.00% 15.00% 5.00%
10 0.00% 0.00% 0.00% 0.00% 60.00% 30.00% 10.00%
11 0.00% 0.00% 0.00% 0.00% 40.00% 45.00% 15.00%
12 0.00% 0.00% 0.00% 0.00% 20.00% 60.00% 20.00%
13 0.00% 0.00% 0.00% 0.00% 0.00% 70.00% 30.00%
14 0.00% 0.00% 0.00% 0.00% 0.00% 60.00% 40.00%
15 0.00% 0.00% 0.00% 0.00% 0.00% 50.00% 50.00%
16 0.00% 0.00% 0.00% 0.00% 0.00% 40.00% 60.00%


Numerical probability per option level (completely random within that range)
Figures by grade LV increase Attack, HP, Elemental Skill Damage Critical Chance, Accuracy, Damage Reduction, Evade, Penetration, Critical Chance Reduction, Cooldown Reduction, Skill damage amplification, Increased movespeed Attack Speed, Boss Damage, Normal Monster Damage Critical Damage Life Steal
D 1.0000% 1.0000~4.0000% 1.0000~3.0000% 1.0000~4.0000% 10.0000~40.0000% 0.1000~0.4000%
C 2.0000% 5.0000~9.0000% 4.0000~6.0000% 5.0000~8.0000% 50.0000~90.0000% 0.5000~0.9000%
B 3.0000% 10.0000~14.0000% 7.0000~9.0000% 9.0000~13.0000% 100.0000~140.0000% 1.0000~1.4000%
A 4.0000% 15.0000~20.0000% 10.0000~12.0000% 14.0000~18.0000% 150.0000~200.0000% 1.5000~2.0000%
S 6.0000% 25.0000~30.0000% 13.0000~15.0000% 19.0000~23.0000% 250.0000~300.0000% 2.5000~3.0000%
SS 8.0000% 35.0000~40.0000% 16.0000~18.0000% 24.0000~27.0000% 350.0000~400.0000% 3.5000~4.0000%
SSS 10.0000% 45.0000% 20.0000% 30.0000% 450.0000% 4.5000%
[ before ] Information on success probability for each stage of Equipment Forge (2024.03.18)
[ after ] Charm option enhancement probability (2024.10.24)